﻿// /*
//  * @Author: wanyiming
//  * @Date:2024-05-26-19:48
//  * @Description:
//  */

using System.Collections.Generic;
using Code.GameLogic.BaseClass.Model;

namespace Code.GameLogic.XianJian.UI
{
    public class XianJianUIBo:BaseBo
    {
        private int _act;
        private double _asp;
        private int _actArea;
        private int _coverArea;
        private List<string> _XianJianBehaviorList;
        
        private string _jianQiType;
        
        public XianJianUIBo(BaseDescription baseDescription):base(baseDescription)
        {
        }


        public int Act
        {
            get => _act;
            set => _act = value;
        }

        public double Asp
        {
            get => _asp;
            set => _asp = value;
        }

        public int ActArea
        {
            get => _actArea;
            set => _actArea = value;
        }

        public int CoverArea
        {
            get => _coverArea;
            set => _coverArea = value;
        }

        public List<string> XianJianBehaviorList
        {
            get => _XianJianBehaviorList;
            set => _XianJianBehaviorList = value;
        }
    }
}